Come on in! ENGUARDE CRATE 1: Swim through the left wall at the start. In Donkey Kong Country 3: Dixie Kong's Double Trouble!, poisonous water appears in Poisonous Pipeline.This time, the poison inverts the left/right controls of Dixie Kong and Kiddy Kong.Upon jumping out of the poison, the apes instantly go back to normal controls. Enguarde the Swordfish is a long-time recurring Animal Buddy that has aided the Kongs in almost all their underwater adventures. The worst stage in the original Donkey Kong Country. ALL RIGHTS RESERVED. As the name suggests, Croctopus Chase features a Croctopus chasing Donkey Kong and Diddy Kong in a section of the level. RAMBI CRATE: Right out in the open. WARP! The water is green unlike the previous underwater levels, and the Kongs are unaffected by it. Next, he'll pitch two Green Kritters out of his metal innards. Ride the final Arrow Platform down until you see a lower ledge on your right. That's the last Bonus Area, so jump to it. Watch out as he tromps back and forth around the ship, running with greater speed whenever he changes direction. "G": You'll have to vault over a Yellow Zinger to get this one. As with the Winky room in "Bouncy Bonanza", www.dkc-atlas.com says this isn't a true Bonus Area (as it doesn't add percentage), but get it anyway, so you can find the letter "G" and get to the Winky Token and the means to open up the Bonus Area 3 doorway. BONUS AREA 1: After the "K", bounce off a Necky to grab the rope ahead. Kremkroc Industries, Inc. Boss Dumb Drum: 0%. Version 1.2: Made several text changes and added "General Strategies", section 1-5. "K": Don't hit the first Necky when trying to get this, or he'll make it difficult to pass the upcoming Necky without getting hurt. Simply going to the right of the screen from where the stage starts will reveal a go-through wall, and a "K" letter can be found along with an animal crate containing Enguarde, which will make the stage easier. "O": Ride the Arrow Platform just before the Continue Barrel with the Banana trail until it begins to vibrate. When he bounds, run or Roll or Cartwheel under him quickly to prevent your demise from occurring. Bounce from here into the Bonus Barrel ahead. Thanks, man! "Donkey Kong Country" (SNES) is an addictive platformer, the first of the series. Baddies are impossible to see when the lights are off! Now immediately jump to the right as high and far as you can, then go right until you find the Bonus Barrel. Can you remember the levels the Kongs visited? Traverse these next two Arrow Platforms to find your Token. ENGUARDE CRATE 2: Once past the first two Mincers after the Star Barrel, you'll enter a large chamber with a line of Bananas leading upward. Don't get hit by a falling Slippa when trying to enter this Bonus Area! WARNING!!! Normally, when we write about a game's Japanese differences, we're going from Japanese to English, so this article on DKC has a slightly different feel to it. "O": In a shaft past a Squidge attack brigade. 172930: 30 Jun 2020, 01:57: 2: … Get hit by a Mincer, and you'll exit the Bonus Area without losing a life. In Donkey Kong Country, Mincers appear in some of the later levels, starting with Torchlight Trouble.They mostly appear in subterranean levels but they are also featured in the underwater stage, Poison Pond.Their final level appearance is in Manic Mincers, of which they are the main feature and obstacle of (even appearing in the level's name). SNES - Donkey Kong Country - Poison Pond - The #1 source for video game sprites on the internet! My naruhina-oriented retelling of Naruto (currently has 401~K words/26 chapters): https://www.fanfiction.net/s/11577577/1/Because-I-Love-You-Chasing-After-You. Are we clear on that? "K": Jump up to the second rope, then use the two short ropes ahead to get to the "K". "G": At the end of Bonus Area 2. Now watch out for the final pair of baddies: Armys. Ice Age Alley is the third stage of Gorilla Glacier and second snow stage in Donkey Kong Country. Donkey Kong Country Exposed: The Making of Donkey Kong Country (VHS) Poison Pond. BONUS AREA 1: Fall down the first gap, marked with Bananas. BONUS AREA: When the first elevator starts moving, either (1) wait for the elevator to run out of fuel (don't get any fuel) and plunge straight down with it into the off-screen Bonus Barrel, or (2) drop down at that exact spot the elevator loses all of its fuel and falls into nothingness. "N": A Roll Jump or Cartwheel Jump from and back onto solid ground can get this (this may take too long, so I don't recommend it), but it's best to just jump for the "N" as the moving platform comes toward you from the left. Test your knowledge on this gaming quiz and … It's made by Capcom, so how could it?" Just do a running-jump over one of the cannonballs the moment it hits the deck, stop in front of K. Rool, and wait for the impact noises to stop (the ship will stop shaking when that happens). : The lighting perpetually flickers on and off in this stage. Will the 2020's be the worst decade in gaming since the 1980's? 3 Favourite games of all-time; Banjo-Kazooie, Xenoblade Chronicles, Final Fantasy X. Yeah, Platform Peril is possible with Diddy, but it's a nightmare. MAJOR TIP: Until the Army phase, Donkey can aggressively bounce off of every pair of baddies immediately after Dumb Drum throws out the first of each pair (even Klaptraps), but watch yourself: it takes skill to use this risky and dangerous strategy! Quiz and … Statistics on the internet anticipate when he appears, throw. ( Donkey Kong Country Rare in the final Arrow platform down until you find Bonus. 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